libbzip2
This chapter describes the programming interface to libbzip2
.
For general background information, particularly about memory use and performance aspects, you'd be well advised to read Chapter 2 as well.
libbzip2
is a flexible library for compressing and decompressing
data in the bzip2
data format. Although packaged as a single
entity, it helps to regard the library as three separate parts: the low
level interface, and the high level interface, and some utility
functions.
The structure of libbzip2
's interfaces is similar to
that of Jean-loup Gailly's and Mark Adler's excellent zlib
library.
This interface provides services for compressing and decompressing
data in memory. There's no provision for dealing with files, streams
or any other I/O mechanisms, just straight memory-to-memory work.
In fact, this part of the library can be compiled without inclusion
of stdio.h
, which may be helpful for embedded applications.
The low-level part of the library has no global variables and is therefore thread-safe.
Six routines make up the low level interface:
bzCompressInit
, bzCompress
, and
bzCompressEnd
for compression,
and a corresponding trio bzDecompressInit
,
bzDecompress
and bzDecompressEnd
for decompression.
The *Init
functions allocate
memory for compression/decompression and do other
initialisations, whilst the *End
functions close down operations
and release memory.
The real work is done by bzCompress
and bzDecompress
.
These compress/decompress data from a user-supplied input buffer
to a user-supplied output buffer. These buffers can be any size;
arbitrary quantities of data are handled by making repeated calls
to these functions. This is a flexible mechanism allowing a
consumer-pull style of activity, or producer-push, or a mixture of
both.
This interface provides some handy wrappers around the low-level
interface to facilitate reading and writing bzip2
format
files (.bz2
files). The routines provide hooks to facilitate
reading files in which the bzip2
data stream is embedded
within some larger-scale file structure, or where there are
multiple bzip2
data streams concatenated end-to-end.
For reading files, bzReadOpen
, bzRead
, bzReadClose
and bzReadGetUnused
are supplied. For writing files,
bzWriteOpen
, bzWrite
and bzWriteFinish
are
available.
As with the low-level library, no global variables are used
so the library is per se thread-safe. However, if I/O errors
occur whilst reading or writing the underlying compressed files,
you may have to consult errno
to determine the cause of
the error. In that case, you'd need a C library which correctly
supports errno
in a multithreaded environment.
To make the library a little simpler and more portable,
bzReadOpen
and bzWriteOpen
require you to pass them file
handles (FILE*
s) which have previously been opened for reading or
writing respectively. That avoids portability problems associated with
file operations and file attributes, whilst not being much of an
imposition on the programmer.
For very simple needs, bzBuffToBuffCompress
and
bzBuffToBuffDecompress
are provided. These compress
data in memory from one buffer to another buffer in a single
function call. You should assess whether these functions
fulfill your memory-to-memory compression/decompression
requirements before investing effort in understanding the more
general but more complex low-level interface.
Yoshioka Tsuneo (QWF00133@niftyserve.or.jp
/
tsuneo-y@is.aist-nara.ac.jp
) has contributed some functions to
give better zlib
compatibility. These functions are
bzopen
, bzread
, bzwrite
, bzflush
,
bzclose
,
bzerror
and bzlibVersion
. You may find these functions
more convenient for simple file reading and writing, than those in the
high-level interface. These functions are not (yet) officially part of
the library, and are not further documented here. If they break, you
get to keep all the pieces. I hope to document them properly when time
permits.
Yoshioka also contributed modifications to allow the library to be built as a Windows DLL.
The library is designed to recover cleanly in all situations, including the worst-case situation of decompressing random data. I'm not 100% sure that it can always do this, so you might want to add a signal handler to catch segmentation violations during decompression if you are feeling especially paranoid. I would be interested in hearing more about the robustness of the library to corrupted compressed data.
The file bzlib.h
contains all definitions needed to use
the library. In particular, you should definitely not include
bzlib_private.h
.
In bzlib.h
, the various return values are defined. The following
list is not intended as an exhaustive description of the circumstances
in which a given value may be returned -- those descriptions are given
later. Rather, it is intended to convey the rough meaning of each
return value. The first five actions are normal and not intended to
denote an error situation.
BZ_OK
BZ_RUN_OK
BZ_FLUSH_OK
BZ_FINISH_OK
bzCompress
, the requested flush/finish/nothing-special action
was completed successfully.
BZ_STREAM_END
The following return values indicate an error of some kind.
BZ_SEQUENCE_ERROR
libbzip2
checks as much as it can to ensure this is
happening, and returns BZ_SEQUENCE_ERROR
if not. Code which
complies precisely with the function semantics, as detailed below,
should never receive this value; such an event denotes buggy code
which you should investigate.
BZ_PARAM_ERROR
BZ_SEQUENCE_ERROR
,
this denotes a bug in the client code. The distinction between
BZ_PARAM_ERROR
and BZ_SEQUENCE_ERROR
is a bit hazy, but still worth
making.
BZ_MEM_ERROR
bzDecompress
and
bzRead
may return BZ_MEM_ERROR
even though some of
the compressed data has been read. The same is not true for
compression; once bzCompressInit
or bzWriteOpen
have
successfully completed, BZ_MEM_ERROR
cannot occur.
BZ_DATA_ERROR
BZ_DATA_ERROR_MAGIC
BZ_DATA_ERROR
, it is sometimes useful to
know when the compressed stream does not start with the correct
magic bytes ('B' 'Z' 'h'
).
BZ_IO_ERROR
bzRead
and bzRead
when there is an error
reading or writing in the compressed file, and by bzReadOpen
and bzWriteOpen
for attempts to use a file for which the
error indicator (viz, ferror(f)
) is set.
On receipt of BZ_IO_ERROR
, the caller should consult
errno
and/or perror
to acquire operating-system
specific information about the problem.
BZ_UNEXPECTED_EOF
bzRead
when the compressed file finishes
before the logical end of stream is detected.
BZ_OUTBUFF_FULL
bzBuffToBuffCompress
and
bzBuffToBuffDecompress
to indicate that the output data
will not fit into the output buffer provided.
bzCompressInit
typedef struct { char *next_in; unsigned int avail_in; unsigned int total_in; char *next_out; unsigned int avail_out; unsigned int total_out; void *state; void *(*bzalloc)(void *,int,int); void (*bzfree)(void *,void *); void *opaque; } bz_stream; int bzCompressInit ( bz_stream *strm, int blockSize100k, int verbosity, int workFactor );
Prepares for compression. The bz_stream
structure
holds all data pertaining to the compression activity.
A bz_stream
structure should be allocated and initialised
prior to the call.
The fields of bz_stream
comprise the entirety of the user-visible data. state
is a pointer to the private data structures required for compression.
Custom memory allocators are supported, via fields bzalloc
,
bzfree
,
and opaque
. The value
opaque
is passed to as the first argument to
all calls to bzalloc
and bzfree
, but is
otherwise ignored by the library.
The call bzalloc ( opaque, n, m )
is expected to return a
pointer p
to
n * m
bytes of memory, and bzfree ( opaque, p )
should free
that memory.
If you don't want to use a custom memory allocator, set bzalloc
,
bzfree
and
opaque
to NULL
,
and the library will then use the standard malloc
/free
routines.
Before calling bzCompressInit
, fields bzalloc
,
bzfree
and opaque
should
be filled appropriately, as just described. Upon return, the internal
state will have been allocated and initialised, and total_in
and
total_out
will have been set to zero.
These last two fields are used by the library
to inform the caller of the total amount of data passed into and out of
the library, respectively. You should not try to change them.
Parameter blockSize100k
specifies the block size to be used for
compression. It should be a value between 1 and 9 inclusive, and the
actual block size used is 100000 x this figure. 9 gives the best
compression but takes most memory.
Parameter verbosity
should be set to a number between 0 and 4
inclusive. 0 is silent, and greater numbers give increasingly verbose
monitoring/debugging output. If the library has been compiled with
-DBZ_NO_STDIO
, no such output will appear for any verbosity
setting.
Parameter workFactor
controls how the compression phase behaves
when presented with worst case, highly repetitive, input data.
If compression runs into difficulties caused by repetitive data,
some pseudo-random variations are inserted into the block, and
compression is restarted. Lower values of workFactor
reduce the tolerance of compression to repetitive data.
You should set this parameter carefully; too low, and
compression ratio suffers, too high, and your average-to-worst
case compression times can become very large.
The default value of 30
gives reasonable behaviour over a wide range of circumstances.
Allowable values range from 0 to 250 inclusive. 0 is a special case, equivalent to using the default value of 30.
Note that the randomisation process is entirely transparent. If the library decides to randomise and restart compression on a block, it does so without comment. Randomised blocks are automatically de-randomised during decompression, so data integrity is never compromised.
Possible return values:
BZ_PARAM_ERROR
ifstrm
isNULL
orblockSize
< 1 orblockSize
> 9 orverbosity
< 0 orverbosity
> 4 orworkFactor
< 0 orworkFactor
> 250BZ_MEM_ERROR
if not enough memory is availableBZ_OK
otherwise
Allowable next actions:
bzCompress
ifBZ_OK
is returned no specific action needed in case of error
bzCompress
int bzCompress ( bz_stream *strm, int action );
Provides more input and/or output buffer space for the library. The
caller maintains input and output buffers, and calls bzCompress
to
transfer data between them.
Before each call to bzCompress
, next_in
should point at
the data to be compressed, and avail_in
should indicate how many
bytes the library may read. bzCompress
updates next_in
,
avail_in
and total_in
to reflect the number of bytes it
has read.
Similarly, next_out
should point to a buffer in which the
compressed data is to be placed, with avail_out
indicating how
much output space is available. bzCompress
updates
next_out
, avail_out
and total_out
to reflect the
number of bytes output.
You may provide and remove as little or as much data as you like on each
call of bzCompress
. In the limit, it is acceptable to supply and
remove data one byte at a time, although this would be terribly
inefficient. You should always ensure that at least one byte of output
space is available at each call.
A second purpose of bzCompress
is to request a change of mode of the
compressed stream.
Conceptually, a compressed stream can be in one of four states: IDLE,
RUNNING, FLUSHING and FINISHING. Before initialisation
(bzCompressInit
) and after termination (bzCompressEnd
), a
stream is regarded as IDLE.
Upon initialisation (bzCompressInit
), the stream is placed in the
RUNNING state. Subsequent calls to bzCompress
should pass
BZ_RUN
as the requested action; other actions are illegal and
will result in BZ_SEQUENCE_ERROR
.
At some point, the calling program will have provided all the input data
it wants to. It will then want to finish up -- in effect, asking the
library to process any data it might have buffered internally. In this
state, bzCompress
will no longer attempt to read data from
next_in
, but it will want to write data to next_out
.
Because the output buffer supplied by the user can be arbitrarily small,
the finishing-up operation cannot necessarily be done with a single call
of bzCompress
.
Instead, the calling program passes BZ_FINISH
as an action to
bzCompress
. This changes the stream's state to FINISHING. Any
remaining input (ie, next_in[0 .. avail_in-1]
) is compressed and
transferred to the output buffer. To do this, bzCompress
must be
called repeatedly until all the output has been consumed. At that
point, bzCompress
returns BZ_STREAM_END
, and the stream's
state is set back to IDLE. bzCompressEnd
should then be
called.
Just to make sure the calling program does not cheat, the library makes
a note of avail_in
at the time of the first call to
bzCompress
which has BZ_FINISH
as an action (ie, at the
time the program has announced its intention to not supply any more
input). By comparing this value with that of avail_in
over
subsequent calls to bzCompress
, the library can detect any
attempts to slip in more data to compress. Any calls for which this is
detected will return BZ_SEQUENCE_ERROR
. This indicates a
programming mistake which should be corrected.
Instead of asking to finish, the calling program may ask
bzCompress
to take all the remaining input, compress it and
terminate the current (Burrows-Wheeler) compression block. This could
be useful for error control purposes. The mechanism is analogous to
that for finishing: call bzCompress
with an action of
BZ_FLUSH
, remove output data, and persist with the
BZ_FLUSH
action until the value BZ_RUN
is returned. As
with finishing, bzCompress
detects any attempt to provide more
input data once the flush has begun.
Once the flush is complete, the stream returns to the normal RUNNING state.
This all sounds pretty complex, but isn't really. Here's a table
which shows which actions are allowable in each state, what action
will be taken, what the next state is, and what the non-error return
values are. Note that you can't explicitly ask what state the
stream is in, but nor do you need to -- it can be inferred from the
values returned by bzCompress
.
IDLE/any
Illegal. IDLE state only exists afterbzCompressEnd
or beforebzCompressInit
. Return value =BZ_SEQUENCE_ERROR
RUNNING/BZ_RUN
Compress fromnext_in
tonext_out
as much as possible. Next state = RUNNING Return value =BZ_RUN_OK
RUNNING/BZ_FLUSH
Remember current value ofnext_in
. Compress fromnext_in
tonext_out
as much as possible, but do not accept any more input. Next state = FLUSHING Return value =BZ_FLUSH_OK
RUNNING/BZ_FINISH
Remember current value ofnext_in
. Compress fromnext_in
tonext_out
as much as possible, but do not accept any more input. Next state = FINISHING Return value =BZ_FINISH_OK
FLUSHING/BZ_FLUSH
Compress fromnext_in
tonext_out
as much as possible, but do not accept any more input. If all the existing input has been used up and all compressed output has been removed Next state = RUNNING; Return value =BZ_RUN_OK
else Next state = FLUSHING; Return value =BZ_FLUSH_OK
FLUSHING/other Illegal. Return value =BZ_SEQUENCE_ERROR
FINISHING/BZ_FINISH
Compress fromnext_in
tonext_out
as much as possible, but to not accept any more input. If all the existing input has been used up and all compressed output has been removed Next state = IDLE; Return value =BZ_STREAM_END
else Next state = FINISHING; Return value =BZ_FINISHING
FINISHING/other Illegal. Return value =BZ_SEQUENCE_ERROR
That still looks complicated? Well, fair enough. The usual sequence of calls for compressing a load of data is:
bzCompressInit
.
bzCompress
with action = BZ_RUN
.
bzCompress
with action = BZ_FINISH
,
copying out the compressed output, until BZ_STREAM_END
is returned.
bzCompressEnd
.
If the data you want to compress fits into your input buffer all
at once, you can skip the calls of bzCompress ( ..., BZ_RUN )
and
just do the bzCompress ( ..., BZ_FINISH )
calls.
All required memory is allocated by bzCompressInit
. The
compression library can accept any data at all (obviously). So you
shouldn't get any error return values from the bzCompress
calls.
If you do, they will be BZ_SEQUENCE_ERROR
, and indicate a bug in
your programming.
Trivial other possible return values:
BZ_PARAM_ERROR
ifstrm
isNULL
, orstrm->s
isNULL
bzCompressEnd
int bzCompressEnd ( bz_stream *strm );
Releases all memory associated with a compression stream.
Possible return values:
BZ_PARAM_ERROR
ifstrm
isNULL
orstrm->s
isNULL
BZ_OK
otherwise
bzDecompressInit
int bzDecompressInit ( bz_stream *strm, int verbosity, int small );
Prepares for decompression. As with bzCompressInit
, a
bz_stream
record should be allocated and initialised before the
call. Fields bzalloc
, bzfree
and opaque
should be
set if a custom memory allocator is required, or made NULL
for
the normal malloc
/free
routines. Upon return, the internal
state will have been initialised, and total_in
and
total_out
will be zero.
For the meaning of parameter verbosity
, see bzCompressInit
.
If small
is nonzero, the library will use an alternative
decompression algorithm which uses less memory but at the cost of
decompressing more slowly (roughly speaking, half the speed, but the
maximum memory requirement drops to around 2300k). See Chapter 2 for
more information on memory management.
Note that the amount of memory needed to decompress
a stream cannot be determined until the stream's header has been read,
so even if bzDecompressInit
succeeds, a subsequent
bzDecompress
could fail with BZ_MEM_ERROR
.
Possible return values:
BZ_PARAM_ERROR
if(small != 0 && small != 1)
or(verbosity < 0 || verbosity > 4)
BZ_MEM_ERROR
if insufficient memory is available
Allowable next actions:
bzDecompress
ifBZ_OK
was returned no specific action required in case of error
bzDecompress
int bzDecompress ( bz_stream *strm );
Provides more input and/out output buffer space for the library. The
caller maintains input and output buffers, and uses bzDecompress
to transfer data between them.
Before each call to bzDecompress
, next_in
should point at the compressed data,
and avail_in
should indicate how many bytes the library
may read. bzDecompress
updates next_in
, avail_in
and total_in
to reflect the number of bytes it has read.
Similarly, next_out
should point to a buffer in which the uncompressed
output is to be placed, with avail_out
indicating how much output space
is available. bzCompress
updates next_out
,
avail_out
and total_out
to reflect
the number of bytes output.
You may provide and remove as little or as much data as you like on
each call of bzDecompress
.
In the limit, it is acceptable to
supply and remove data one byte at a time, although this would be
terribly inefficient. You should always ensure that at least one
byte of output space is available at each call.
Use of bzDecompress
is simpler than bzCompress
.
You should provide input and remove output as described above, and
repeatedly call bzDecompress
until BZ_STREAM_END
is
returned. Appearance of BZ_STREAM_END
denotes that
bzDecompress
has detected the logical end of the compressed
stream. bzDecompress
will not produce BZ_STREAM_END
until
all output data has been placed into the output buffer, so once
BZ_STREAM_END
appears, you are guaranteed to have available all
the decompressed output, and bzDecompressEnd
can safely be
called.
If case of an error return value, you should call bzDecompressEnd
to clean up and release memory.
Possible return values:
BZ_PARAM_ERROR
ifstrm
isNULL
orstrm->s
isNULL
orstrm->avail_out < 1
BZ_DATA_ERROR
if a data integrity error is detected in the compressed streamBZ_DATA_ERROR_MAGIC
if the compressed stream doesn't begin with the right magic bytesBZ_MEM_ERROR
if there wasn't enough memory availableBZ_STREAM_END
if the logical end of the data stream was detected and all output in has been consumed, egs->avail_out > 0
BZ_OK
otherwise
Allowable next actions:
bzDecompress
ifBZ_OK
was returnedbzDecompressEnd
otherwise
bzDecompressEnd
int bzDecompressEnd ( bz_stream *strm );
Releases all memory associated with a decompression stream.
Possible return values:
BZ_PARAM_ERROR
ifstrm
isNULL
orstrm->s
isNULL
BZ_OK
otherwise
Allowable next actions:
None.
This interface provides functions for reading and writing
bzip2
format files. First, some general points.
int*
first argument,
bzerror
.
After each call, bzerror
should be consulted first to determine
the outcome of the call. If bzerror
is BZ_OK
,
the call completed
successfully, and only then should the return value of the function
(if any) be consulted. If bzerror
is BZ_IO_ERROR
,
there was an error
reading/writing the underlying compressed file, and you should
then consult errno
/perror
to determine the
cause of the difficulty.
bzerror
may also be set to various other values; precise details are
given on a per-function basis below.
bzerror
indicates an error
(ie, anything except BZ_OK
and BZ_STREAM_END
),
you should immediately call bzReadClose
(or bzWriteClose
,
depending on whether you are attempting to read or to write)
to free up all resources associated
with the stream. Once an error has been indicated, behaviour of all calls
except bzReadClose
(bzWriteClose
) is undefined.
The implication is that (1) bzerror
should
be checked after each call, and (2) if bzerror
indicates an error,
bzReadClose
(bzWriteClose
) should then be called to clean up.
FILE*
arguments passed to
bzReadOpen
/bzWriteOpen
should be set to binary mode.
Most Unix systems will do this by default, but other platforms,
including Windows and Mac, will not. If you omit this, you may
encounter problems when moving code to new platforms.
malloc
/free
.
At present
there is no facility for user-defined memory allocators in the file I/O
functions (could easily be added, though).
bzReadOpen
typedef void BZFILE; BZFILE *bzReadOpen ( int *bzerror, FILE *f, int small, int verbosity, void *unused, int nUnused );
Prepare to read compressed data from file handle f
. f
should refer to a file which has been opened for reading, and for which
the error indicator (ferror(f)
)is not set. If small
is 1,
the library will try to decompress using less memory, at the expense of
speed.
For reasons explained below, bzRead
will decompress the
nUnused
bytes starting at unused
, before starting to read
from the file f
. At most BZ_MAX_UNUSED
bytes may be
supplied like this. If this facility is not required, you should pass
NULL
and 0
for unused
and nUnused
respectively.
For the meaning of parameters small
and verbosity
,
see bzDecompressInit
.
The amount of memory needed to decompress a file cannot be determined
until the file's header has been read. So it is possible that
bzReadOpen
returns BZ_OK
but a subsequent call of
bzRead
will return BZ_MEM_ERROR
.
Possible assignments to bzerror
:
BZ_PARAM_ERROR
iff
isNULL
orsmall
is neither0
nor1
or(unused == NULL && nUnused != 0)
or(unused != NULL && !(0 <= nUnused <= BZ_MAX_UNUSED))
BZ_IO_ERROR
ifferror(f)
is nonzeroBZ_MEM_ERROR
if insufficient memory is availableBZ_OK
otherwise.
Possible return values:
Pointer to an abstractBZFILE
ifbzerror
isBZ_OK
NULL
otherwise
Allowable next actions:
bzRead
ifbzerror
isBZ_OK
bzClose
otherwise
bzRead
int bzRead ( int *bzerror, BZFILE *b, void *buf, int len );
Reads up to len
(uncompressed) bytes from the compressed file
b
into
the buffer buf
. If the read was successful,
bzerror
is set to BZ_OK
and the number of bytes read is returned. If the logical end-of-stream
was detected, bzerror
will be set to BZ_STREAM_END
,
and the number
of bytes read is returned. All other bzerror
values denote an error.
bzRead
will supply len
bytes,
unless the logical stream end is detected
or an error occurs. Because of this, it is possible to detect the
stream end by observing when the number of bytes returned is
less than the number
requested. Nevertheless, this is regarded as inadvisable; you should
instead check bzerror
after every call and watch out for
BZ_STREAM_END
.
Internally, bzRead
copies data from the compressed file in chunks
of size BZ_MAX_UNUSED
bytes
before decompressing it. If the file contains more bytes than strictly
needed to reach the logical end-of-stream, bzRead
will almost certainly
read some of the trailing data before signalling BZ_SEQUENCE_END
.
To collect the read but unused data once BZ_SEQUENCE_END
has
appeared, call bzReadGetUnused
immediately before bzReadClose
.
Possible assignments to bzerror
:
BZ_PARAM_ERROR
ifb
isNULL
orbuf
isNULL
orlen < 0
BZ_SEQUENCE_ERROR
ifb
was opened withbzWriteOpen
BZ_IO_ERROR
if there is an error reading from the compressed fileBZ_UNEXPECTED_EOF
if the compressed file ended before the logical end-of-stream was detectedBZ_DATA_ERROR
if a data integrity error was detected in the compressed streamBZ_DATA_ERROR_MAGIC
if the stream does not begin with the requisite header bytes (ie, is not abzip2
data file). This is really a special case ofBZ_DATA_ERROR
.BZ_MEM_ERROR
if insufficient memory was availableBZ_STREAM_END
if the logical end of stream was detected.BZ_OK
otherwise.
Possible return values:
number of bytes read ifbzerror
isBZ_OK
orBZ_STREAM_END
undefined otherwise
Allowable next actions:
collect data frombuf
, thenbzRead
orbzReadClose
ifbzerror
isBZ_OK
collect data frombuf
, thenbzReadClose
orbzReadGetUnused
ifbzerror
isBZ_SEQUENCE_END
bzReadClose
otherwise
bzReadGetUnused
void bzReadGetUnused ( int* bzerror, BZFILE *b, void** unused, int* nUnused );
Returns data which was read from the compressed file but was not needed
to get to the logical end-of-stream. *unused
is set to the address
of the data, and *nUnused
to the number of bytes. *nUnused
will
be set to a value between 0
and BZ_MAX_UNUSED
inclusive.
This function may only be called once bzRead
has signalled
BZ_STREAM_END
but before bzReadClose
.
Possible assignments to bzerror
:
BZ_PARAM_ERROR
ifb
isNULL
orunused
isNULL
ornUnused
isNULL
BZ_SEQUENCE_ERROR
ifBZ_STREAM_END
has not been signalled or ifb
was opened withbzWriteOpen
BZ_OK
otherwise
Allowable next actions:
bzReadClose
bzReadClose
void bzReadClose ( int *bzerror, BZFILE *b );
Releases all memory pertaining to the compressed file b
.
bzReadClose
does not call fclose
on the underlying file
handle, so you should do that yourself if appropriate.
bzReadClose
should be called to clean up after all error
situations.
Possible assignments to bzerror
:
BZ_SEQUENCE_ERROR
ifb
was opened withbzOpenWrite
BZ_OK
otherwise
Allowable next actions:
none
bzWriteOpen
BZFILE *bzWriteOpen ( int *bzerror, FILE *f, int blockSize100k, int verbosity, int workFactor );
Prepare to write compressed data to file handle f
.
f
should refer to
a file which has been opened for writing, and for which the error
indicator (ferror(f)
)is not set.
For the meaning of parameters blockSize100k
,
verbosity
and workFactor
, see
bzCompressInit
.
All required memory is allocated at this stage, so if the call
completes successfully, BZ_MEM_ERROR
cannot be signalled by a
subsequent call to bzWrite
.
Possible assignments to bzerror
:
BZ_PARAM_ERROR
iff
isNULL
orblockSize100k < 1
orblockSize100k > 9
BZ_IO_ERROR
ifferror(f)
is nonzeroBZ_MEM_ERROR
if insufficient memory is availableBZ_OK
otherwise
Possible return values:
Pointer to an abstractBZFILE
ifbzerror
isBZ_OK
NULL
otherwise
Allowable next actions:
bzWrite
ifbzerror
isBZ_OK
(you could go directly tobzWriteClose
, but this would be pretty pointless)bzWriteClose
otherwise
bzWrite
void bzWrite ( int *bzerror, BZFILE *b, void *buf, int len );
Absorbs len
bytes from the buffer buf
, eventually to be
compressed and written to the file.
Possible assignments to bzerror
:
BZ_PARAM_ERROR
ifb
isNULL
orbuf
isNULL
orlen < 0
BZ_SEQUENCE_ERROR
if b was opened withbzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed file.BZ_OK
otherwise
bzWriteClose
int bzWriteClose ( int *bzerror, BZFILE* f, int abandon, unsigned int* nbytes_in, unsigned int* nbytes_out );
Compresses and flushes to the compressed file all data so far supplied
by bzWrite
. The logical end-of-stream markers are also written, so
subsequent calls to bzWrite
are illegal. All memory associated
with the compressed file b
is released.
fflush
is called on the
compressed file, but it is not fclose
'd.
If bzWriteClose
is called to clean up after an error, the only
action is to release the memory. The library records the error codes
issued by previous calls, so this situation will be detected
automatically. There is no attempt to complete the compression
operation, nor to fflush
the compressed file. You can force this
behaviour to happen even in the case of no error, by passing a nonzero
value to abandon
.
If nbytes_in
is non-null, *nbytes_in
will be set to be the
total volume of uncompressed data handled. Similarly, nbytes_out
will be set to the total volume of compressed data written.
Possible assignments to bzerror
:
BZ_SEQUENCE_ERROR
ifb
was opened withbzReadOpen
BZ_IO_ERROR
if there is an error writing the compressed fileBZ_OK
otherwise
The high-level library facilitates use of
bzip2
data streams which form some part of a surrounding, larger
data stream.
fflush
es it but does not fclose
it.
The calling application can write its own data before and after the
compressed data stream, using that same file handle.
bzRead
reads from the compressed file in blocks of size
BZ_MAX_UNUSED
bytes, and in doing so probably will overshoot
the logical end of compressed stream.
To recover this data once decompression has
ended, call bzReadGetUnused
after the last call of bzRead
(the one returning BZ_STREAM_END
) but before calling
bzReadClose
.
This mechanism makes it easy to decompress multiple bzip2
streams placed end-to-end. As the end of one stream, when bzRead
returns BZ_STREAM_END
, call bzReadGetUnused
to collect the
unused data (copy it into your own buffer somewhere).
That data forms the start of the next compressed stream.
To start uncompressing that next stream, call bzReadOpen
again,
feeding in the unused data via the unused
/nUnused
parameters.
Keep doing this until BZ_STREAM_END
return coincides with the
physical end of file (feof(f)
). In this situation
bzReadGetUnused
will of course return no data.
This should give some feel for how the high-level interface can be used. If you require extra flexibility, you'll have to bite the bullet and get to grips with the low-level interface.
Here's how you'd write data to a compressed file:
FILE* f; BZFILE* b; int nBuf; char buf[ /* whatever size you like */ ]; int bzerror; int nWritten; f = fopen ( "myfile.bz2", "w" ); if (!f) { /* handle error */ } b = bzWriteOpen ( &bzerror, f, 9 ); if (bzerror != BZ_OK) { bzWriteClose ( b ); /* handle error */ } while ( /* condition */ ) { /* get data to write into buf, and set nBuf appropriately */ nWritten = bzWrite ( &bzerror, b, buf, nBuf ); if (bzerror == BZ_IO_ERROR) { bzWriteClose ( &bzerror, b ); /* handle error */ } } bzWriteClose ( &bzerror, b ); if (bzerror == BZ_IO_ERROR) { /* handle error */ }
And to read from a compressed file:
FILE* f; BZFILE* b; int nBuf; char buf[ /* whatever size you like */ ]; int bzerror; int nWritten; f = fopen ( "myfile.bz2", "r" ); if (!f) { /* handle error */ } b = bzReadOpen ( &bzerror, f, 0, NULL, 0 ); if (bzerror != BZ_OK) { bzReadClose ( &bzerror, b ); /* handle error */ } bzerror = BZ_OK; while (bzerror == BZ_OK && /* arbitrary other conditions */) { nBuf = bzRead ( &bzerror, b, buf, /* size of buf */ ); if (bzerror == BZ_OK) { /* do something with buf[0 .. nBuf-1] */ } } if (bzerror != BZ_STREAM_END) { bzReadClose ( &bzerror, b ); /* handle error */ } else { bzReadClose ( &bzerror ); }
bzBuffToBuffCompress
int bzBuffToBuffCompress( char* dest, unsigned int* destLen, char* source, unsigned int sourceLen, int blockSize100k, int verbosity, int workFactor );
Attempts to compress the data in source[0 .. sourceLen-1]
into the destination buffer, dest[0 .. *destLen-1]
.
If the destination buffer is big enough, *destLen
is
set to the size of the compressed data, and BZ_OK
is
returned. If the compressed data won't fit, *destLen
is unchanged, and BZ_OUTBUFF_FULL
is returned.
Compression in this manner is a one-shot event, done with a single call
to this function. The resulting compressed data is a complete
bzip2
format data stream. There is no mechanism for making
additional calls to provide extra input data. If you want that kind of
mechanism, use the low-level interface.
For the meaning of parameters blockSize100k
, verbosity
and workFactor
,
see bzCompressInit
.
To guarantee that the compressed data will fit in its buffer, allocate an output buffer of size 1% larger than the uncompressed data, plus six hundred extra bytes.
bzBuffToBuffDecompress
will not write data at or
beyond dest[*destLen]
, even in case of buffer overflow.
Possible return values:
BZ_PARAM_ERROR
ifdest
isNULL
ordestLen
isNULL
orblockSize100k < 1
orblockSize100k > 9
orverbosity < 0
orverbosity > 4
orworkFactor < 0
orworkFactor > 250
BZ_MEM_ERROR
if insufficient memory is availableBZ_OUTBUFF_FULL
if the size of the compressed data exceeds*destLen
BZ_OK
otherwise
bzBuffToBuffDecompress
int bzBuffToBuffDecompress ( char* dest, unsigned int* destLen, char* source, unsigned int sourceLen, int small, int verbosity );
Attempts to decompress the data in source[0 .. sourceLen-1]
into the destination buffer, dest[0 .. *destLen-1]
.
If the destination buffer is big enough, *destLen
is
set to the size of the uncompressed data, and BZ_OK
is
returned. If the compressed data won't fit, *destLen
is unchanged, and BZ_OUTBUFF_FULL
is returned.
source
is assumed to hold a complete bzip2
format
data stream. bzBuffToBuffDecompress
tries to decompress
the entirety of the stream into the output buffer.
For the meaning of parameters small
and verbosity
,
see bzDecompressInit
.
Because the compression ratio of the compressed data cannot be known in advance, there is no easy way to guarantee that the output buffer will be big enough. You may of course make arrangements in your code to record the size of the uncompressed data, but such a mechanism is beyond the scope of this library.
bzBuffToBuffDecompress
will not write data at or
beyond dest[*destLen]
, even in case of buffer overflow.
Possible return values:
BZ_PARAM_ERROR
ifdest
isNULL
ordestLen
isNULL
orsmall != 0 && small != 1
orverbosity < 0
orverbosity > 4
BZ_MEM_ERROR
if insufficient memory is availableBZ_OUTBUFF_FULL
if the size of the compressed data exceeds*destLen
BZ_DATA_ERROR
if a data integrity error was detected in the compressed dataBZ_DATA_ERROR_MAGIC
if the compressed data doesn't begin with the right magic bytesBZ_UNEXPECTED_EOF
if the compressed data ends unexpectedlyBZ_OK
otherwise
stdio
-free environmentstdio
In a deeply embedded application, you might want to use just
the memory-to-memory functions. You can do this conveniently
by compiling the library with preprocessor symbol BZ_NO_STDIO
defined. Doing this gives you a library containing only the following
eight functions:
bzCompressInit
, bzCompress
, bzCompressEnd
bzDecompressInit
, bzDecompress
, bzDecompressEnd
bzBuffToBuffCompress
, bzBuffToBuffDecompress
When compiled like this, all functions will ignore verbosity
settings.
libbzip2
contains a number of internal assertion checks which
should, needless to say, never be activated. Nevertheless, if an
assertion should fail, behaviour depends on whether or not the library
was compiled with BZ_NO_STDIO
set.
For a normal compile, an assertion failure yields the message
bzip2/libbzip2, v0.9.0: internal error number N. This is a bug in bzip2/libbzip2, v0.9.0. Please report it to me at: jseward@acm.org. If this happened when you were using some program which uses libbzip2 as a component, you should also report this bug to the author(s) of that program. Please make an effort to report this bug; timely and accurate bug reports eventually lead to higher quality software. Thx. Julian Seward, 27 June 1998.
where N
is some error code number. exit(3)
is then called.
For a stdio
-free library, assertion failures result
in a call to a function declared as:
extern void bz_internal_error ( int errcode );
The relevant code is passed as a parameter. You should supply such a function.
In either case, once an assertion failure has occurred, any
bz_stream
records involved can be regarded as invalid.
You should not attempt to resume normal operation with them.
You may, of course, change critical error handling to suit your needs. As I said above, critical errors indicate bugs in the library and should not occur. All "normal" error situations are indicated via error return codes from functions, and can be recovered from.
Everything related to Windows has been contributed by Yoshioka Tsuneo
(QWF00133@niftyserve.or.jp
/
tsuneo-y@is.aist-nara.ac.jp
), so you should send your queries to
him (but perhaps Cc: me, jseward@acm.org
).
My vague understanding of what to do is: using Visual C++ 5.0,
open the project file libbz2.dsp
, and build. That's all.
If you can't
open the project file for some reason, make a new one, naming these files:
blocksort.c
, bzlib.c
, compress.c
,
crctable.c
, decompress.c
, huffman.c
,
randtable.c
and libbz2.def
. You might also need
to name the header files bzlib.h
and bzlib_private.h
.
If you don't use VC++, you may need to define the proprocessor symbol
_WIN32
.
Finally, dlltest.c
is a sample program using the DLL. It has a
project file, dlltest.dsp
.
I haven't tried any of this stuff myself, but it all looks plausible.
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